Beispiel #1
0
 private GameManager()
 {
     // TODO Logs. (UNITY)
     repoPlayer         = PlayerDao.GetInstance();
     repoPlayerInBattle = PlayerInBattleDao.GetInstance();
     typeMapping        = new TypeGameMappingByReflection();
     ran = new Random();
 }
Beispiel #2
0
 public Tester()
 {
     playerDao         = PlayerDao.GetInstance();
     playerInBattleDao = PlayerInBattleDao.GetInstance();
 }