Beispiel #1
0
    void Start()
    {
        playerCameraCtrl = GameObject.Find("Main Camera").GetComponent <PlayerCameraCtrl>();

        StartCoroutine(CreateOrJoinRoom());
    }
Beispiel #2
0
    private void Awake()
    {
        if ((playerRigidbody = _player.GetComponent<Rigidbody>()) == null) {
            playerRigidbody = _player.gameObject.AddComponent<Rigidbody>();
        }
        playerRigidbody.isKinematic = true;
        cameraCtrl = _camera.GetComponent<PlayerCameraCtrl>();

        LoadMachine ();
    }