public void LookAtTeam() { if (teamTurn == 1) { playerCamera.CamLookAt(team1[Random.Range(0, team1.Count - 1)].transform.position); } else if (teamTurn == 2) { playerCamera.CamLookAt(team2[Random.Range(0, team2.Count - 1)].transform.position); } }
public void LookAtTeam() { if (teamTurn == 1) { playerCamera.CamLookAt(team1[Random.Range(0, team1.Count - 1)].transform.position); } else if (teamTurn == 2) { playerCamera.CamLookAt(team2[Random.Range(0, team2.Count - 1)].transform.position); } }