Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        //Debug.Log(isInDefenseMode);
        //Debug.Log("Script started");
        rb          = GetComponent <Rigidbody2D>();
        par         = GetComponent <PlayerAttackRange>();
        boxCollider = GetComponent <BoxCollider2D>();

        playerHealthMax = playerHealth;

        if (playerId == 1)
        {
            horizontal = "HorizontalPlayer1";
            vertical   = "VerticalPlayer1";
            jump       = "JumpPlayer1";
        }
        else
        {
            horizontal = "HorizontalPlayer2";
            vertical   = "VerticalPlayer2";
            jump       = "JumpPlayer2";
        }

        playerHealthMax = playerHealth;
    }
Beispiel #2
0
 void Start()
 {
     playerAnimator = GetComponent <Animator>();
     attack         = attackRange.GetComponent <PlayerAttackRange>();
 }