public float GetAnimationLength(Enumeration.AnimationUse animationUsed) { if (m_animationControl) { return(m_animationControl.GetAnimationLength(animationUsed)); } return(0); }
public float GetAnimationLength(Enumeration.AnimationUse animationUsed) { if (m_animationControl) { return(m_animationControl.GetAnimationLength(animationUsed)); } return(0); }