Beispiel #1
0
 // Start is called before the first frame update
 void Start()
 {
     if (playerActor != null)
     {
         Buff newBuff = new Buff();
         newBuff.roundNum         = 3;
         newBuff.roundStartEvent += this.testBuffEvent;
         playerActor.AddBuff(newBuff);
     }
 }