private void HeroesInput()
    {
        if (Input.GetButton("Quest1"))
        {
            player1.SetDestination(questMarker1.transform.position);
        }
        else
        {
            player1.SetDestination(LocationsManager.instance.GetPositionOf(LocationsEnum.Camp));
        }

        if (Input.GetButton("Quest2"))
        {
            player2.SetDestination(questMarker2.transform.position);
        }
        else
        {
            player2.SetDestination(LocationsManager.instance.GetPositionOf(LocationsEnum.Camp));
        }

        if (Input.GetButton("Quest3"))
        {
            player3.SetDestination(questMarker3.transform.position);
        }
        else
        {
            player3.SetDestination(LocationsManager.instance.GetPositionOf(LocationsEnum.Camp));
        }
    }