Beispiel #1
0
        public override void HandleInput(InputHelper inputHelper)
        {
            base.HandleInput(inputHelper);

            if (oneMoreButton.Pressed)
            {
                ExtendedGame.AssetManager.PlaySoundEffect("Sounds/snd_click");
                Hide();
                playState.Continue();
            }

            if (endGameButton.Pressed)
            {
                ExtendedGame.AssetManager.PlaySoundEffect("Sounds/snd_click");
                Hide();
                playState.EndGame();
            }
        }