Beispiel #1
0
    /* INITIALIZATION */
    void Start()
    {
        m_PSM          = GetComponent <PlaySequenceManager>();
        m_OutputWriter = GetComponent <OutputWriter>();
        m_yInputCount  = 0;

        LoadCrossHair();
    }
 void Start()
 {
     m_timer               = GameObject.Find("GeneralManager").GetComponent <TimeManager>();
     m_outputWriter        = GameObject.Find("GeneralManager").GetComponent <OutputWriter>();
     m_playSequenceManager = GameObject.Find("GeneralManager").GetComponent <PlaySequenceManager>();
     m_matrixCalculation   = GameObject.Find("GeneralManager").GetComponent <MatrixCalculation>();
     m_targetManager       = GameObject.Find("TARGETS").GetComponent <TargetManager>();
     m_HUD = GameObject.Find("HUD").GetComponent <HUDManager>();
 }
Beispiel #3
0
 /* INITIALIZATION */
 void Start()
 {
     m_PSM = GetComponent <PlaySequenceManager>();
 }
 /* INITIALIZATION */
 void Start()
 {
     m_PSM          = GetComponent <PlaySequenceManager>();
     m_OutputWriter = GetComponent <OutputWriter>();
 }