Beispiel #1
0
    public void ContinueGame()
    {
        var saves            = SaveSerializable.GetAllSavesFile();
        var sortedListOfSave = new List <FileInfo>();

        if (saves.Count != 0)
        {
            StartCoroutine(PlayGame.ContinueGame(ContinueGamePanel, saves, sortedListOfSave));
        }
        else
        {
            StartCoroutine(AllertController.ShowAllert(allertText, "0 saves"));
        }
    }