Beispiel #1
0
 public BulkCreateObjectCmd(PhysxScene.AddPrimShapeFlags flags, ICollection<BulkShapeData> shapes)
 {
     _flags = flags;
     _shapes = shapes;
     _totalNumShapes = shapes.Count;
     _meshedSoFar = 0;
 }
Beispiel #2
0
 public BulkCreateObjectCmd(PhysxScene.AddPrimShapeFlags flags, ICollection <BulkShapeData> shapes)
 {
     _flags          = flags;
     _shapes         = shapes;
     _totalNumShapes = shapes.Count;
     _meshedSoFar    = 0;
 }