Beispiel #1
0
 /// <summary>
 /// Initial setup, called when the agent is enabled
 /// </summary>
 public override void InitializeAgent()
 {
     base.InitializeAgent();
     penguinArea    = GetComponentInParent <PenguinArea>();
     penguinAcademy = FindObjectOfType <PenguinAcademy>();
     baby           = penguinArea.penguinBaby;
     rigidbody      = GetComponent <Rigidbody>();
 }
Beispiel #2
0
 /// <summary>
 /// Called when the game starts
 /// </summary>
 private void Start()
 {
     penguinAcademy = FindObjectOfType <PenguinAcademy>();
     ResetArea();
 }