static void Main(string[] args) { using (Peli AwesomeJump = new Peli()) { #if !DEBUG game.IsFullScreen = true; #endif AwesomeJump.Run(); } }
static void Main(string[] args) { using (Peli game = new Peli()) { #if !DEBUG game.IsFullScreen = true; #endif game.Run(); } }
static void Main() { game = new Peli(); game.Run(); }
static void Main() { using (var game = new Peli()) game.Run(); }