Beispiel #1
0
 private void TryGiveName(Pawn initiator, Pawn recipient)
 {
     if ((initiator.Name == null || initiator.Name.Numerical) && Rand.Value < initiator.RaceProps.nameOnNuzzleChance)
     {
         PawnUtility.GiveNameBecauseOfNuzzle(recipient, initiator);
     }
 }