Beispiel #1
0
 protected override void Awake()
 {
     base.Awake();
     PathWalker = gameObject.AddComponent <PathWalker>();
     PathWalker.StartPathWalking();
     health.HealhDamagedEvent += OnHealthDamagedEvent;
     Ramses.Confactory.ConfactoryFinder.Instance.Give <ConEnemyTracker>().RegisterEnemy(this);
 }