public Party GetTestPlayerParty1()
    {
        Debug.Log("GetTestPlayerParty1");

        // Leader
        Bod lord = BodManager.instance.CreateNewLordBod("Manfred", "Greenleaf", BodManager.instance.GetRandomPersonalityType(), true);

        // Player Party
        Party p = new Party(lord);

        // Body Guard Retainer
        Bod guard1 = BodManager.instance.CreateNewGuard("Derrik", "Alcroft");

        p.AddRetainer(guard1);

        // 2 Fighting units
        Bod fl1 = BodManager.instance.CreateNewFreelancer("Jonas");

        p.AddMember(fl1);
        Bod fl2 = BodManager.instance.CreateNewFreelancer("Cal");

        p.AddMember(fl2);

        // 1 Non combatant
        Bod nc = BodManager.instance.CreateNewBod("Wendell");

        p.AddMember(nc);

        return(p);
    }