public Party GetTestPlayerParty1() { Debug.Log("GetTestPlayerParty1"); // Leader Bod lord = BodManager.instance.CreateNewLordBod("Manfred", "Greenleaf", BodManager.instance.GetRandomPersonalityType(), true); // Player Party Party p = new Party(lord); // Body Guard Retainer Bod guard1 = BodManager.instance.CreateNewGuard("Derrik", "Alcroft"); p.AddRetainer(guard1); // 2 Fighting units Bod fl1 = BodManager.instance.CreateNewFreelancer("Jonas"); p.AddMember(fl1); Bod fl2 = BodManager.instance.CreateNewFreelancer("Cal"); p.AddMember(fl2); // 1 Non combatant Bod nc = BodManager.instance.CreateNewBod("Wendell"); p.AddMember(nc); return(p); }