Beispiel #1
0
 public void GamePlay()
 {
     gameState = GameState.play;
     PanelHome.SetActive(false);
     PanelGamePlay.SetActive(true);
     EnablePlayerControls();
 }
    IEnumerator LevelCompleted(float delay)
    {
        yield return(new WaitForSeconds(delay));

        PanelGamePlay.SetActive(false);
        PanelGameOver.SetActive(true);
    }
Beispiel #3
0
 public void GameOver()
 {
     PanelGamePlay.SetActive(false);
     PanelGameOver.SetActive(true);
     GetScore();
 }