Beispiel #1
0
 void Start()
 {
     animationManager = amine.GetComponent <AnimationManager>();
     Pad       = PadObj.GetComponent <PadController2>();
     Game      = Gameobj.GetComponent <GameController>();
     menuanime = menu.GetComponent <Animator>();
 }
Beispiel #2
0
 private void Start()
 {
     text           = textobj.GetComponent <Text>();
     statusManager  = StatusManagerObj.GetComponent <StatusManager>();
     time           = statusManager.gageSpeed;
     gameController = gameControllerObj.GetComponent <GameController>();
     padController  = padControllerObj.GetComponent <PadController2>();
     image          = gageObj.GetComponent <Image>();
     nameAnime      = nameobj.GetComponent <Animator>();
 }
Beispiel #3
0
    void Start()
    {
        late = 0;
        mat1 = obj1.GetComponent <Image>().material;
        mat2 = obj2.GetComponent <Image>().material;

        pad   = padobj.GetComponent <PadController2>();
        state = stateobj.GetComponent <StatusManager>();

        animator = GetComponent <Animator>();

        button = ButtonObj.GetComponent <Image>();
    }
    void Start()
    {
        if (StageCobtroller.stageNum == 1 && StageCobtroller.Shooting == false)
        {
            TutorialFlg.TutorialReSet();
            StageCobtroller.Technique = new int[3] {
                0, -1, -1
            };
        }
        countinage       = countObjct.GetComponent <Image>();
        enemyTurn        = Random.Range(2, 5);
        gaged            = gageobj.GetComponent <Image>();
        animationManager = animeCon.GetComponent <AnimationManager>();
        text             = textObj.GetComponent <Text>();
        nametext         = nameObj.GetComponent <Text>();
        padController2   = padControllerObj.GetComponent <PadController2>();
        enj           = EnjObj.GetComponent <Enj>();
        statusManager = StatusManagerObj.GetComponent <StatusManager>();
        shooting      = shootingObj.GetComponent <ShootingEnj>();
        startPas      = 0;

        gameMode           = 22;
        summonTutorialTime = 0;

        AudioManager.Instance.PlayBGM(AudioManager.BgmName.ThemeBGM);


        switch (StageCobtroller.stageNum)
        {
        case 1:
            Ename = "魚座";
            break;

        case 2:
            Ename = "蟹座";
            break;

        case 3:
            Ename = "蛇使い座";
            startText.GetComponent <Text>().fontSize = 64;
            break;
        }
    }
Beispiel #5
0
 private void Start()
 {
     padController2 = padController2Obj.GetComponent <PadController2>();
     statusManager  = statusManagerObj.GetComponent <StatusManager>();
     gamecontroller = gamecontrollerObj.GetComponent <GameController>();
 }