Beispiel #1
0
 /// <summary>
 /// Notifies other players, that player starts casting.
 /// </summary>
 private void Character_OnSkillCastStarted(Character sender, IKillable target, Skill skill)
 {
     foreach (var player in GetAllPlayers(true))
     {
         _packetsHelper.SendSkillCastStarted(player.Client, sender, target, skill);
     }
 }