Beispiel #1
0
 public override void handleRespawnPacket(Packet9 packet9)
 {
     if (playerEntity.health > 0)
     {
         return;
     }
     else
     {
         playerEntity = mcServer.configManager.recreatePlayerEntity(playerEntity);
         return;
     }
 }
Beispiel #2
0
 public virtual void handleRespawnPacket(Packet9 packet9)
 {
     registerPacket(packet9);
 }
Beispiel #3
0
 public virtual void handleRespawnPacket(Packet9 packet9)
 {
     registerPacket(packet9);
 }