Beispiel #1
0
        public void Execute()
        {
            if (m_player.CurrentRoom != null)
            {
                m_player.CurrentRoom.RemovePlayer(m_player);
            }

            BaseRoom[] rooms = RoomMgr.Rooms;
            BaseRoom   rm    = null;

            if (m_roomId == -1)
            {
                return;
            }
            else
            {
                rm = rooms[m_roomId - 1];
            }

            if (rm.NeedPassword == false || rm.Password == m_pwd)
            {
                RoomMgr.WaitingRoom.RemovePlayer(m_player);

                m_player.Out.SendRoomLoginResult(true);
                m_player.Out.SendRoomCreate(rm);

                if (rm.Game != null && rm.Game is PVEGame)
                {
                    PVEGame pve = rm.Game as PVEGame;
                    Player  fp  = new Player(m_player, pve.PhysicalId++, pve, 1);
                    pve.AddPlayer(m_player, fp);
                }

                rm.AddPlayer(m_player);

                RoomMgr.WaitingRoom.SendUpdateRoom(rm);
            }
            else
            {
                m_player.Out.SendMessage(eMessageType.ERROR, "房间密码错误");
                m_player.Out.SendRoomLoginResult(false);
            }
        }