Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        myTexture = GetComponent <MeshRenderer>().material;

        //Scene_Controls = GameObject.Find("Scene_Director");
        Controls_Manager   = GameObject.Find("PS4_Inbox");
        control_mnge_funcs = Controls_Manager.GetComponent <Controller_Management_Behaviour>();
        inputs_funcs       = Controls_Manager.GetComponent <PS4_Controller>();

        renderer = GetComponent <MeshRenderer>();
    }
Beispiel #2
0
 void Start()
 {
     OnSceneLoad();
     inputs_manager = (GameObject.Find("PS4_Inbox")).GetComponent <PS4_Controller>();
 }