public OutfitsNeededDetails ReturnOutfitDetails(OutfitList outfit)
    {
        OutfitsNeededDetails toReturn = null;

        foreach (OutfitsNeededDetails needed in outfitsNeeded)
        {
            if (needed.outfitNeeded == outfit)
            {
                toReturn = needed;
                break;
            }
        }
        return(toReturn);
    }
Beispiel #2
0
    public override void StartEmployeeSession(Character c)
    {
        currentOutfitDetails = buildingDetails.ReturnOutfitDetails(c.CurrentOutfit);

        StartCoroutine(EmployeeSession(c));
    }