Beispiel #1
0
        private static void OnGameLoad()
        {
            try
            {
                player = ObjectManager.Player;
                //pred = new Menu("spred", "Prediction settings");
                //SPrediction.Prediction.Initialize(pred);
                SPredictionMenu = SPrediction.Prediction.Initialize(); //new Menu("SPREDX", "SPrediction");
                Game.Print("<font color=\"#05FAAC\"><b>XDreamms is just a kid stealing, disrespecting the source owner</b></font>");
                Game.Print("<font color=\"#f54242\"><b>HappyMajor is son of bitch trying destroy discord ensoul</b></font>");
                //SPredictionMenu.Attach();
                //set default to common prediction
                //var type = Type.GetType("DaoHungAIO.Champions." + player.CharacterName);
                //Game.Print("Loading1");
                //if (type != null)
                //{
                //    Game.Print("Loading");
                //    Helpers.DynamicInitializer.NewInstance(type);
                //}
                //else
                //{
                //    Game.Print("Loading2");
                //    var common = Type.GetType("DaoHungAIO.Champions." + "Other");
                //    if (common != null)
                //    {
                //        Game.Print("Loading3");
                //        Helpers.DynamicInitializer.NewInstance(common);
                //    }
                //}
                //IncDamages = new IncomingDamage();

                EnsoulSharp.SDK.Events.Tick.OnTick += DelayTime;
                Menu tick = new Menu("tick", "Tick Per Second", true);
                tickpersecond.ValueChanged += onTickChange;
                tick.Add(tickpersecond);
                tick.Add(new Menu("notice", "Decrease it will make script work better but you also has high chance get disconnect issues"));
                tick.Add(new Menu("notice2", "It should is higher than 30, increase it if you get disconnect issues"));
                tick.Attach();
                //AIBaseClient.OnDoCast += OnProcessSpell;
                //AIBaseClient.OnBuffGain += BuffGain;
                //EnsoulSharp.SDK.Events.Tick.OnTick += TrashTalk;
                new Developer();
                Game.Print(player.CharacterName);
                switch (player.CharacterName)
                {
                case "Ahri":
                    new Ahri();
                    break;

                case "Akali":
                    new Akali();
                    break;

                case "Azir":
                    new Azir();
                    break;

                case "Camille":
                    new Camille();
                    break;

                //case "Diana":
                //    new Diana();
                //    break;
                case "Draven":
                    new Draven();
                    break;

                case "Ekko":
                    new Ekko();
                    break;

                case "Fiora":
                    new Fiora();
                    break;

                case "Fizz":
                    new Fizz();
                    break;

                case "Garen":
                    new Garen();
                    break;

                case "Gragas":
                    new Gragas();
                    break;

                case "Jax":
                    new Jax();
                    break;

                case "Jayce":
                    new Jayce();
                    break;

                case "Jhin":
                    new Jhin();
                    break;

                case "Kennen":
                    new Kennen();
                    break;

                case "Khazix":
                    new Khazix();
                    break;

                case "Kayle":
                    new Kayle();
                    break;

                case "KogMaw":
                    new KogMaw();
                    break;

                case "LeeSin":
                    new Leesin();
                    break;

                case "Lucian":
                    new Lucian();
                    break;

                case "Malphite":
                    new Malphite();
                    break;

                case "Nautilus":
                    new Nautilus();
                    break;

                case "Nidalee":
                    new Nidalee();
                    break;

                case "MasterYi":
                    new MasterSharp();
                    break;

                case "Mordekaiser":
                    new Mordekaiser();
                    break;

                case "Olaf":
                    new Olaf();
                    break;

                case "Pantheon":
                    new Pantheon();
                    break;

                case "Orianna":
                    Orianna.initOrianna();
                    break;

                case "Qiyana":
                    new Qiyana();
                    break;

                case "Riven":
                    new RivenReborn();
                    break;

                //case "Rengar":
                //    new Rengar();
                //break;
                case "Renekton":
                    new Renekton();
                    break;

                case "Rumble":
                    new Rumble();
                    break;

                case "Ryze":
                    new Ryze();
                    break;

                case "Sett":
                    new Sett();
                    break;

                case "Syndra":
                    new Syndra();
                    break;

                case "Tristana":
                    new Tristana();
                    break;

                case "Varus":
                    new Varus();
                    break;

                case "Velkoz":
                    new Velkoz();
                    break;

                case "Viktor":
                    new Viktor();
                    break;

                case "Yasuo":
                    new Yasuo();
                    break;

                case "Zoe":
                    new Zoe();
                    break;

                case "Zed":
                    new Zed();
                    break;

                case "Ziggs":
                    new Ziggs();
                    break;
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("Failed To load: " + e);
            }
        }
        private static void OnGameLoad()
        {
            try
            {
                player = ObjectManager.Player;
                //pred = new Menu("spred", "Prediction settings");
                //SPrediction.Prediction.Initialize(pred);
                SPredictionMenu = SPrediction.Prediction.Initialize(); //new Menu("SPREDX", "SPrediction");
                //SPredictionMenu.Attach();
                //set default to common prediction
                //var type = Type.GetType("DaoHungAIO.Champions." + player.CharacterName);
                //Chat.Print("Loading1");
                //if (type != null)
                //{
                //    Chat.Print("Loading");
                //    Helpers.DynamicInitializer.NewInstance(type);
                //}
                //else
                //{
                //    Chat.Print("Loading2");
                //    var common = Type.GetType("DaoHungAIO.Champions." + "Other");
                //    if (common != null)
                //    {
                //        Chat.Print("Loading3");
                //        Helpers.DynamicInitializer.NewInstance(common);
                //    }
                //}
                //IncDamages = new IncomingDamage();
                new Activator();
                Game.OnTick += DelayTime;

                //AIBaseClient.OnDoCast += OnProcessSpell;
                //Game.OnUpdate += TrashTalk;
                switch (player.CharacterName)
                {
                //case "Azir":
                //    new Azir();
                //    break;
                case "Draven":
                    new Draven();
                    break;

                case "Fiora":
                    new Fiora();
                    break;

                case "Fizz":
                    new Fizz();
                    break;

                case "Garen":
                    new Garen();
                    break;

                case "Jax":
                    new Jax();
                    break;

                case "Jayce":
                    new Jayce();
                    break;

                case "Jhin":
                    new Jhin();
                    break;

                case "Kennen":
                    new Kennen();
                    break;

                case "Khazix":
                    new Khazix();
                    break;

                case "KogMaw":
                    new KogMaw();
                    break;

                case "Lucian":
                    new Lucian();
                    break;

                case "Nidalee":
                    new Nidalee();
                    break;

                case "Orianna":
                    Orianna.initOrianna();
                    break;

                case "Riven":
                    new RivenReborn();
                    break;

                case "Renekton":
                    new Renekton();
                    break;

                case "Ryze":
                    new Ryze();
                    break;

                case "Syndra":
                    new Syndra();
                    break;

                case "Tristana":
                    new Tristana();
                    break;

                case "Varus":
                    new Varus();
                    break;

                case "Velkoz":
                    new Velkoz();
                    break;

                case "Yasuo":
                    new Yasuo();
                    break;

                case "Zed":
                    new Zed();
                    break;
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("Failed To load: " + e);
            }
        }