Beispiel #1
0
        public MainWindow()
        {
            _tabs           = new ObservableCollection <LogTabData>();
            DataContext     = _tabs;
            _optionsTracker = new OptionsTracker(Assembly.GetExecutingAssembly().Location + ".options.xml");

            InitializeComponent();


            BindingOperations.EnableCollectionSynchronization(_tabs, _lock);
        }
Beispiel #2
0
 void Start()
 {
     if (instance != null)
     {
         Destroy(gameObject);
     }
     else
     {
         instance = this;
     }
 }