Beispiel #1
0
 internal BackendInfoOpenGL(OpenGLGraphicsDevice gd)
 {
     _gd         = gd;
     _extensions = new ReadOnlyCollection <string>(gd.Extensions.ToArray());
 }
 internal BackendInfoOpenGL(OpenGLGraphicsDevice gd)
 {
     _gd = gd;
 }
 public OpenGLResourceFactory(OpenGLGraphicsDevice gd)
 {
     _gd = gd;
 }