void Update()
 {
     if (Input.GetKeyDown(KeyCode.P))
     {
         OnScreenConsole.Log(IsValid());
     }
 }
Beispiel #2
0
 public void SaveSong()
 {
     OnScreenConsole.Log("SONG SAVED");
     if (GameUtility.mySavedSong != null)
     {
         GameUtility.mySavedSong.tempo  = tempo;
         GameUtility.mySavedSong.track0 = tracks [0].clips;
         GameUtility.mySavedSong.track1 = tracks [1].clips;
         GameUtility.mySavedSong.track2 = tracks [2].clips;
         GameUtility.mySavedSong.track3 = tracks [3].clips;
     }
 }
Beispiel #3
0
 public void Howl()
 {
     OnScreenConsole.Log(Random.value);
 }