Beispiel #1
0
 public void HideAll()
 {
     foreach (var reel in reels)
     {
         reel.Hide();
     }
     OnHided?.Invoke();
 }
Beispiel #2
0
 public void Hide()
 {
     for (int i = 0; i < renders.Count; i++)
     {
         renders[i].gameObject.SetActive(false);
     }
     OnHided?.Invoke();
 }
Beispiel #3
0
 public override void Hide()
 {
     Debug.Log($"Popup hidden {gameObject.name}");
     OnHided?.Invoke(this);
 }
 /// <summary>
 ///     UIを隠す
 /// </summary>
 public virtual void Hide()
 {
     gameObject.SetActive(false);
     OnHided?.Invoke(this);
 }
Beispiel #5
0
 protected void Send_OnHided(T item)
 {
     OnHided?.Invoke(item);
 }