private void UpdateUI(UIMaoRankAwardParam param)
    {
        ObjectCommon.DestoryChildren(mItemGrid);

        if (param.rank == uint.MaxValue)
        {
            mRankText.text = StringHelper.GetString("zcm_outofrank");
        }
        else
        {
            mRankText.text = string.Format(StringHelper.GetString("zcm_rank"), (param.rank + 1));
        }

        MoneyItemTableItem moneyres = ItemManager.GetItemRes(param.item_id) as MoneyItemTableItem;

        if (moneyres != null && moneyres.value > 0)
        {
            mCountText.text = "X" + moneyres.value.ToString();
        }

        AwardItemUI awardItemUI = new AwardItemUI(param.item_id, param.item_count);

        awardItemUI.gameObject.transform.parent        = mItemGrid.transform;
        awardItemUI.gameObject.transform.localPosition = Vector3.zero;
        awardItemUI.gameObject.transform.localScale    = Vector3.one;
    }
Beispiel #2
0
    private void UpdateSelectedItem()
    {
        ObjectCommon.DestoryChildren(mFirstPassItem);
        ObjectCommon.DestoryChildren(mNormalPassItem);

        if (mSelectedItemUI == null || mSelectedItemRes == null)
        {
            return;
        }

        mMyFPText.text   = mPlayerModule.GetGrade().ToString();
        mBestFPText.text = mSelectedItemRes.mSuitableFC.ToString();
        mCostSPText.text = GetCostSp().ToString();
        mExpText.text    = mSelectedItemRes.mAwardExp.ToString();

        mEnterBtn.gameObject.SetActive(!mSelectedItemUI.IsLocked());

        mHasAwardedIcon.gameObject.SetActive(mPlayerModule.IsStageHasPassed(mSelectedItemRes.resID));

        if (mSelectedItemRes.mFirstAwardId >= 0)
        {
            AwardItemUI awardItemUI = new AwardItemUI(mSelectedItemRes.mFirstAwardId, 1);
            awardItemUI.gameObject.transform.parent        = mFirstPassItem.transform;
            awardItemUI.gameObject.transform.localPosition = Vector3.zero;
            awardItemUI.gameObject.transform.localScale    = Vector3.one;
        }

        if (mSelectedItemRes.mPassAwardId0 >= 0)
        {
            AwardItemUI awardItemUI = new AwardItemUI(mSelectedItemRes.mPassAwardId0, 1);
            awardItemUI.gameObject.transform.parent        = mNormalPassItem.transform;
            awardItemUI.gameObject.transform.localPosition = Vector3.zero;
            awardItemUI.gameObject.transform.localScale    = Vector3.one;
        }
    }
Beispiel #3
0
    private void RefreshUI()
    {
        if (mParam == null)
        {
            return;
        }

        mScore.text = mParam.score.ToString();
        string maxscore = mParam.maxScore.ToString();

        mMaxScore.text = "历史最高:" + maxscore;
        mJilu.gameObject.SetActive(mParam.score > mParam.maxScore);

        mItemList.Clear();
        ObjectCommon.DestoryChildren(mGrid.gameObject);

        for (int i = 0; i < mParam.resid.Count; i++)
        {
            AwardItemUI item = new AwardItemUI(mParam.resid[i], mParam.num[i]);
            item.gameObject.transform.parent     = mGrid.gameObject.transform;
            item.gameObject.transform.localScale = Vector3.one;

            mItemList.Add(item);
        }
        mScrollBar.value = 0.0f;
        mGrid.Reposition();
    }
    //界面关闭
    protected override void OnClose()
    {
        mTimer          = 5000;
        mRankText.text  = null;
        mCountText.text = null;
        ObjectCommon.DestoryChildren(mItemGrid);

        base.OnClose();
    }
Beispiel #5
0
    protected override void OnOpen(object param = null)
    {
        FirstChargeRewardTableItemBase item = DataManager.FirstChargeTable[0] as FirstChargeRewardTableItemBase;

        if (item == null)
        {
            Close();
        }
        else
        {
            FirstChargeRewardTableItem Item = (FirstChargeRewardTableItem)item;
            mItemList.Clear();
            ObjectCommon.DestoryChildren(Grid.gameObject);
            for (int i = 0; i < 7; i++)
            {
                if (Item.FirstChargeItems[i] != null && Item.FirstChargeItems[i].itemid > 0 && Item.FirstChargeItems[i].itemnum > 0)
                {
                    ItemTableItem  mItemRes = ItemManager.GetItemRes(Item.FirstChargeItems[i].itemid);
                    ChargeItemInfo info     = new ChargeItemInfo(Item.FirstChargeItems[i].itemid, Item.FirstChargeItems[i].itemnum);
                    ChargeItemUI   itemIcon = new ChargeItemUI(info);
                    itemIcon.gameObject.transform.parent     = Grid.gameObject.transform;
                    itemIcon.gameObject.transform.localScale = Vector3.one;

                    mItemList.Add(itemIcon);
                }
            }
            Grid.Reposition();
            Grid.repositionNow = true;
        }
        EventDelegate.Add(mReturnBtn.onClick, OnReturnBtnClick);
        PlayerDataModule mPlayerDataModule = ModuleManager.Instance.FindModule <PlayerDataModule>();

        if (!mPlayerDataModule.GetCharged())
        {
            NGUITools.SetActive(mGetRewardBtn.gameObject, false);
            NGUITools.SetActive(mChargeBtn.gameObject, true);
            EventDelegate.Add(mChargeBtn.onClick, OnChargeBtnClick);
        }
        else if (!mPlayerDataModule.GetFirstChargePicked())
        {
            NGUITools.SetActive(mGetRewardBtn.gameObject, true);
            NGUITools.SetActive(mChargeBtn.gameObject, false);
            EventDelegate.Add(mGetRewardBtn.onClick, OnRewardBtnClick);
            picked = false;
        }
        else
        {
            NGUITools.SetActive(mChargeBtn.gameObject, false);
            UIAtlasHelper.SetButtonImage(mGetRewardBtn, "common:anniuhui", true);
        }
        mScrollBar.value = 0.0f;
    }
Beispiel #6
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    protected override void OnClose()
    {
        base.OnClose();
        MailModule module = ModuleManager.Instance.FindModule <MailModule>();

        if (module.SelectedMail != null)
        {
            module.SelectedMail = null;
        }
        UIAtlasHelper.SetButtonImage(mDeleteBtn, "common:anniuhui", true);
        UIAtlasHelper.SetButtonImage(mPickBtn, "common:anniuhui", true);
        EventDelegate.Remove(mReturnBtn.onClick, OnReturnBtnClick);
        EventDelegate.Remove(mDeleteBtn.onClick, OnDeleteBtnClick);
        EventDelegate.Remove(mPickBtn.onClick, OnPickBtnClick);
        ObjectCommon.DestoryChildren(mGrid.gameObject);
    }
Beispiel #7
0
    public void SetShowInfo(ChallengeCompleteParam param)
    {
        mParam = param;
        if (mParam == null)
        {
            return;
        }
        ObjectCommon.DestoryChildren(DropGrid.gameObject);

        for (int i = 0; i < param.mDrops.Count; i++)
        {
            AwardItemUI awardItemUI = new AwardItemUI(param.mDrops[i].mResId, param.mDrops[i].mNum);
            awardItemUI.gameObject.transform.parent     = DropGrid.gameObject.transform;
            awardItemUI.gameObject.transform.localScale = Vector3.one;
        }

        DropGrid.repositionNow = true;
    }
Beispiel #8
0
 private void OnStartBtnClick()
 {
     if (chooseMode == true)
     {
         chooseMode        = false;
         mStartBtnLab.text = "充  值";
         UIAtlasHelper.SetSpriteImage(mIcon, "chongzhi:chongzhi_11", true);
         ObjectCommon.DestoryChildren(mGrid.gameObject);
         NGUITools.SetActive(mChargebk.gameObject, false);
     }
     else
     {
         chooseMode        = true;
         mStartBtnLab.text = "VIP";
         UIAtlasHelper.SetSpriteImage(mIcon, "chongzhi:chongzhi_10", true);
         NGUITools.SetActive(mChargebk.gameObject, true);
         OnCreateChargeItem();
     }
 }
Beispiel #9
0
    protected override void OnRespond(respond_mail_state respond, object userdata)
    {
        if (respond.result == (int)ERROR_CODE.ERR_MAIL_PICK_OK)
        {
            MailModule module = ModuleManager.Instance.FindModule <MailModule>();
            if (module.SelectedMail != null)
            {
                module.SelectedMail.isPicked = true;
                UIWindow MailUI    = WindowManager.Instance.GetUI("mail");
                UIButton mPickBtn  = MailUI.FindComponent <UIButton>("background/mGetBtn");
                UIGrid   mItemGrid = MailUI.FindComponent <UIGrid>("Open/ItemGridBK/Scroll View/UIGrid");

                UIAtlasHelper.SetButtonImage(mPickBtn, "common:anniuhui", true);
                ObjectCommon.DestoryChildren(mItemGrid.gameObject);
                for (int i = 0; i < module.SelectedMail.mMaildata.mItemsList.Count; i++)
                {
                    PopTipManager.Instance.AddGetItemTip(module.SelectedMail.mMaildata.mItemsList[i].resid, module.SelectedMail.mMaildata.mItemsList[i].num);
                }
            }
        }
    }
Beispiel #10
0
    public void ShowMailContent(MailsData maildata)
    {
        UIWindow           MailUI      = WindowManager.Instance.GetUI("mail");
        UIPanel            MailContent = MailUI.FindComponent <UIPanel>("Open");
        UISprite           Empty       = MailUI.FindComponent <UISprite>("Empty");
        UILabel            Title       = MailUI.FindComponent <UILabel>("Open/mTitle");
        UIGrid             Grid        = MailUI.FindComponent <UIGrid>("Open/ItemGridBK/Scroll View/UIGrid");
        List <AwardItemUI> mItemList   = new List <AwardItemUI>();

        mItemList.Clear();
        if (Grid)
        {
            ObjectCommon.DestoryChildren(Grid.gameObject);
        }
        Title.text = maildata.title;
        UILabel Text = MailUI.FindComponent <UILabel>("Text");

        Text.text = maildata.content;
        if (maildata.mItemsList.Count > 0 && !isPicked)
        {
            for (int i = 0; i < maildata.mItemsList.Count; i++)
            {
                AwardItemUI item = new AwardItemUI(maildata.mItemsList[i].resid, maildata.mItemsList[i].num);
                item.gameObject.transform.parent     = Grid.gameObject.transform;
                item.gameObject.transform.localScale = Vector3.one;

                mItemList.Add(item);
            }
            Grid.Reposition();
            Grid.repositionNow = true;
        }
        if (NGUITools.GetActive(Empty.gameObject))
        {
            NGUITools.SetActive(Empty.gameObject, false);
        }
        if (!NGUITools.GetActive(MailContent.gameObject))
        {
            NGUITools.SetActive(MailContent.gameObject, true);
        }
    }
Beispiel #11
0
    public void OpenUI(uint ranknum, int resId)
    {
        mGameObject.SetActive(true);
        UIEventListener.Get(Background).onClick = OnCloseUI;
        if (ranknum > 3)
        {
            mRankLabel.gameObject.SetActive(true);
            mRankIcon.gameObject.SetActive(false);
            mRankLabel.text = ranknum.ToString();
        }
        else
        {
            mRankLabel.gameObject.SetActive(false);
            mRankIcon.gameObject.SetActive(true);
            UIAtlasHelper.SetSpriteImage(mRankIcon, "common:top" + ranknum);
        }

        mTip1.text = StringHelper.GetString("cha_rank_tip1");
        mTip2.text = StringHelper.GetString("cha_rank_tip2");

        ObjectCommon.DestoryChildren(mAwardGuid.gameObject);
        var res = DataManager.ChaRankAwardItemTable[resId] as ChaRankAwardItemTableItem;

        if (res == null)
        {
            return;
        }

        for (int i = 0; i < res.awardItems.Length; i++)
        {
            if (res.awardItems[i].itemid != -1)
            {
                AwardItemUI awardItemUI = new AwardItemUI(res.awardItems[i].itemid, res.awardItems[i].itemnum);
                awardItemUI.gameObject.transform.parent     = mAwardGuid.gameObject.transform;
                awardItemUI.gameObject.transform.localScale = Vector3.one;
            }
        }

        mAwardGuid.repositionNow = true;
    }
Beispiel #12
0
    //界面打开
    protected override void OnOpen(object param = null)
    {
        EventDelegate.Add(OkBtn.onClick, OnClickClose);

        PlayerDataModule pdm           = ModuleManager.Instance.FindModule <PlayerDataModule>();
        QuestAwardData   mCurAwardInfo = PlayerDataPool.Instance.MainData.mQuestData.GetAward();
        QuestTableItem   qti           = DataManager.QuestTable[mCurAwardInfo.mQuestId] as QuestTableItem;

        QuestName.text = qti.questName;
        ObjectCommon.DestoryChildren(DropGrid.gameObject);
        if (mAwardUIList != null)
        {
            mAwardUIList.Clear();
        }
        else
        {
            mAwardUIList = new List <AwardItemUI>();
        }

        for (int i = 0; i < mCurAwardInfo.mAwardList.Count; i++)
        {
            AwardItemUI temp = new AwardItemUI(mCurAwardInfo.mAwardList[i].mResId,
                                               (int)mCurAwardInfo.mAwardList[i].mNum);
            temp.gameObject.transform.parent     = DropGrid.gameObject.transform;
            temp.gameObject.transform.localScale = Vector3.one;
        }

        DropGrid.repositionNow = true;

        mCurStep = UIStep.STEP_ORIGINAL;

        //强制隐藏引导
        GuideModule module = ModuleManager.Instance.FindModule <GuideModule>();

        module.ForceHideGuide(true);
    }
Beispiel #13
0
    private void RefresItemInfo()
    {
        FashionItemData  itemdata;
        FashionTableItem res = DataManager.FashionTable[SelectedId] as FashionTableItem;

        ObjectCommon.DestoryChildren(mAwardContainer);
        FashionPropTableItem propRes;

        if (mModule.GetFashionByID(SelectedId, out itemdata))
        {
            //时装已经解锁
            mWearTxt.text = StringHelper.GetString((mModule.GetEquipId(res.bodypart) == SelectedId) ? "takeoff" : "wear");
            mWearBtn.gameObject.SetActive(true);
            mBuyBtn.gameObject.SetActive(false);
            mAddStarBtn.gameObject.SetActive(true);
            ownItemNum.gameObject.SetActive(false);
            propRes = DataManager.FashionPropTable[itemdata.starnum + res.propid] as FashionPropTableItem;
        }
        else
        {
            //未解锁
            mWearBtn.gameObject.SetActive(false);
            mBuyBtn.gameObject.SetActive(true);
            mAddStarBtn.gameObject.SetActive(false);
            mBuyText.text = StringHelper.GetString(res.activity.Equals("no") ? "buy" : "goingto");
            var         proRes   = DataManager.FashionPropTable[res.propid] as FashionPropTableItem;
            AwardItemUI awarItem = new AwardItemUI(res.costid, proRes.costnum);
            awarItem.gameObject.transform.parent        = mAwardContainer.transform;
            awarItem.gameObject.transform.localPosition = Vector3.zero;
            awarItem.gameObject.transform.localScale    = Vector3.one;
            ownItemNum.gameObject.SetActive(true);
            PlayerDataModule pdm = ModuleManager.Instance.FindModule <PlayerDataModule>();

            uint ownNum;
            if (res.costtype == 1)
            {
                ownNum = pdm.GetProceeds(ProceedsType.Money_Game);
            }
            else if (res.costtype == 2)
            {
                ownNum = pdm.GetProceeds(ProceedsType.Money_RMB);
            }
            else
            {
                ownNum = pdm.GetItemNumByID(res.costid);
            }
            ownItemNum.text = StringHelper.GetString("ownnum") + ownNum;
            propRes         = DataManager.FashionPropTable[res.propid] as FashionPropTableItem;
        }
        mBtnGrid.repositionNow = true;

        if (propRes != null)
        {
            mLife.text     = StringHelper.GetString("life") + ": " + propRes.life;
            mPower.text    = StringHelper.GetString("power") + ": " + propRes.power;
            mCritical.text = StringHelper.GetString("critical") + ": " + propRes.critical;
            mAttack.text   = StringHelper.GetString("attack") + ": " + propRes.fight;
            mDefence.text  = StringHelper.GetString("defence") + ": " + propRes.defence;
        }

        mGetWay.text      = res.getWay;
        mDesc.text        = res.desc;
        mFashionName.text = res.name;

        //调用任务换装接口
    }
Beispiel #14
0
    //刷新排行界面
    private void RefreshRankPanel(EventBase evt = null)
    {
        if (mChalModule.GetChaRankNum() == UInt32.MaxValue)
        {
            mRankNum.gameObject.SetActive(false);
        }
        else
        {
            mRankNum.gameObject.SetActive(true);
            mRankNum.text = String.Format(StringHelper.GetString("diming"), (int)mChalModule.GetChaRankNum());
        }
        PlayerDataModule pdm = ModuleManager.Instance.FindModule <PlayerDataModule>();

        mPlayerName.text = "LV." + pdm.GetLevel() + " " + pdm.GetName();
        mSelfScore.text  = StringHelper.GetString("currentscore") + mChalModule.GetWeekScore();
        if (mChalModule.IsInRankList(pdm.getGUID()))
        {
            if (mChalModule.GetWeekScore() == 0)
            {
                mScoreTip.gameObject.SetActive(true);
                mScoreTip.text = StringHelper.GetString("notchallenge2");
            }
            else
            {
                mScoreTip.gameObject.SetActive(false);
            }
        }
        else
        {
            mScoreTip.gameObject.SetActive(true);
            mScoreTip.text = StringHelper.GetString("out_rank2");
        }
        if (mRankVersion != mChalModule.GetRankVersion())
        {
            for (int i = 0; i < mRankItemList.Count; ++i)
            {
                mRankItemList[i].Clear();
            }
            mRankItemList.Clear();

            ObjectCommon.DestoryChildren(mRankGuid.gameObject);

            List <RankingChallengeInfo> rankListInfo = mChalModule.GetRankList();

            for (int i = 0; i < rankListInfo.Count; ++i)
            {
                GameObject    rankItemObj = GameObject.Instantiate(mExamRankItem) as GameObject;
                ChaRankItemUI rankItemUI  = new ChaRankItemUI(rankItemObj);
                rankItemUI.SetShowInfo((i + 1), rankListInfo[i].resid, rankListInfo[i].level, rankListInfo[i].name,
                                       rankListInfo[i].challenge_weekscore, rankListInfo[i].floor);
                rankItemUI.mButton.CustomData = i;
                rankItemUI.clickCallBack      = OnClickRankItem;
                rankItemUI.mGameObject.SetActive(true);
                rankItemUI.mGameObject.transform.parent     = mRankGuid.gameObject.transform;
                rankItemUI.mGameObject.transform.localScale = Vector3.one;
                mRankItemList.Add(rankItemUI);
            }

            mRankGuid.repositionNow = true;
            mRankVersion            = mChalModule.GetRankVersion();
        }
    }
Beispiel #15
0
    // 显示关卡信息
    private void OnStageChanged()
    {
        PlayerDataModule module = ModuleManager.Instance.FindModule <PlayerDataModule>();

        if (module == null)
        {
            return;
        }

        mMyFPText.text = module.GetGrade().ToString();

        mBestFPText.text = mModule.GetSuitableFC().ToString();
        mCostSPText.text = mModule.GetCostSP().ToString();
        mExpText.text    = mModule.GetAwardExp().ToString();

        if (mModule.ShowLevelBar)
        {
            bool unlock = false;
            if (!mModule.HasNormalLevel(mModule.SelectedStageListRes))
            {
                mNormalBtn.SetActive(false);
                mNormalDisable.SetActive(false);
                //SetEnergyBarShowType(EnergyBarUI.EnergyBarShowType.ShowSpOnly);
                SetMoneyBarShowType(MoneyBarType.TiLi);
            }
            else
            {
                unlock = mPlayerModule.IsStageUnlock(mModule.SelectedStageListRes.mNromalStageId);
                mNormalBtn.SetActive(unlock);
                mNormalDisable.SetActive(!unlock);
                //SetEnergyBarShowType(EnergyBarUI.EnergyBarShowType.All);
                BetterList <MoneyBarType> list = new BetterList <MoneyBarType>();
                list.Add(MoneyBarType.TiLi);
                list.Add(MoneyBarType.XingXing);
                SetMoneyBarShowType(list);
            }

            if (!mModule.HasHardLevel(mModule.SelectedStageListRes))
            {
                mHardBtn.SetActive(false);
                mHardDisable.SetActive(false);
            }
            else
            {
                unlock = mPlayerModule.IsStageUnlock(mModule.SelectedStageListRes.mHardStageId);
                mHardBtn.SetActive(unlock);
                mHardDisable.SetActive(!unlock);
            }

            if (!mModule.HasSeriousLevel(mModule.SelectedStageListRes))
            {
                mSeriousBtn.SetActive(false);
                mSeriousDisable.SetActive(false);
            }
            else
            {
                unlock = mPlayerModule.IsStageUnlock(mModule.SelectedStageListRes.mSeriousStageId);
                mSeriousBtn.SetActive(unlock);
                mSeriousDisable.SetActive(!unlock);
            }

            for (int i = 0; i < mHoverList.Count; ++i)
            {
                mHoverList[i].SetActive(mModule.SelectedLevel == i);
            }
        }
        else
        {
            //SetEnergyBarShowType(EnergyBarUI.EnergyBarShowType.ShowSpOnly);
            SetMoneyBarShowType(MoneyBarType.TiLi);
        }

        if (mModule.SelectedUI != null)
        {
            mModule.SelectedUI.SetStageRes(mModule.SelectedStageRes);

            mEnterBtn.SetActive(!mModule.SelectedUI.GetLocked());
        }

        ObjectCommon.DestoryChildren(mFirstPassItem);
        ObjectCommon.DestoryChildren(mNormalPassItem);

        if (mModule.SelectedStageRes != null)
        {
            mHasAwardedIcon.SetActive(module.IsStageHasPassed(mModule.SelectedStageRes.resID));

            if (mModule.SelectedStageRes.mFirstAwardId >= 0)
            {
                AwardItemUI awardItemUI = new AwardItemUI(mModule.SelectedStageRes.mFirstAwardId, 1);
                awardItemUI.gameObject.transform.parent        = mFirstPassItem.transform;
                awardItemUI.gameObject.transform.localPosition = Vector3.zero;
                awardItemUI.gameObject.transform.localScale    = Vector3.one;
            }

            if (mModule.SelectedStageRes.mPassAwardId0 >= 0)
            {
                AwardItemUI awardItemUI = new AwardItemUI(mModule.SelectedStageRes.mPassAwardId0, 1);
                awardItemUI.gameObject.transform.parent        = mNormalPassItem.transform;
                awardItemUI.gameObject.transform.localPosition = Vector3.zero;
                awardItemUI.gameObject.transform.localScale    = Vector3.one;
            }
        }
    }
Beispiel #16
0
    /// <summary>
    /// 每次打开界面的强制刷新,只需要刷新神秘商店的,因为其他商店都是填表固定不变的;
    /// </summary>
    void updateMallUI(int resid = -1, bool needDestroy = true)
    {
        PlayerDataModule playerModule = ModuleManager.Instance.FindModule <PlayerDataModule>();

        if (playerModule == null)
        {
            GameDebug.LogError("player data is null!");
            return;
        }

        // 其他商店刷新;
        UpdateShopItemsMoneyWithoutSecret();

        // 神秘商店初始化;
        BetterList <int> resIds = Module.GetPlayerSecretShopItemIds();

        if (needDestroy)
        {
            if (mSecretItems.Count > 0)
            {
                clearSecretItemInAllItemList();
                ObjectCommon.DestoryChildren(sGrid.gameObject);
                mSecretItems.Clear();
            }

            if (resIds != null)
            {
                foreach (int id in resIds)
                {
                    ShopTableItem tmpitem = DataManager.ShopTable[id] as ShopTableItem;
                    if (tmpitem == null)
                    {
                        continue;
                    }

                    CreateMallItem(tmpitem, (ShopSubTable)tmpitem.subTable);
                }

                sGrid.repositionNow = true;
            }
        }

        //刷新指定resid的商品;
        if (resIds.Contains(resid))
        {
            ShopItemInfo info = playerModule.GetShopSecretItemInfo(resid);

            if (info == null)
            {
                return;
            }

            setSecretItemInfo(resid, info);
            //isbuy = playerModule.GetShopIsBuyDone(resid);

            //if (!isbuy)
            //    return;

            //if (!setItemBuyDone(resid))
            //{
            //    GameDebug.LogError("商城数据错了");
            //    return;
            //}
        }
        //刷新全部的神秘商品;
        else
        {
            foreach (int id in resIds)
            {
                ShopItemInfo info = playerModule.GetShopSecretItemInfo(id);

                if (info == null)
                {
                    continue;
                }

                setSecretItemInfo(id, info);
            }
        }
    }
Beispiel #17
0
 protected override void OnClose()
 {
     base.OnClose();
     EventDelegate.Remove(mStartBtn.onClick, OnStartBtnClick);
     ObjectCommon.DestoryChildren(mGrid.gameObject);
 }