Beispiel #1
0
    void Start()
    {
        objectCarDevice = gameObject.GetComponent <ObjectCarDevice>();

        gPSMover = gameObject.AddComponent <GPSMover>();
        gPSMover._new(objectCarDevice.Basecardivice);
    }
Beispiel #2
0
    private void Start()
    {
        SendCamTexture  = false;
        CamQuality      = 3;
        CarStatusObject = GameObject.Find("CarStatusObject");

        objcarDevice = CarStatusObject.GetComponent <ObjectCarDevice>();
        tracerObj    = CarStatusObject.GetComponent <GPSTracerObj>();

        baseCarDivice = objcarDevice.Basecardivice;
        camManager    = GameObject.Find("CamManager").GetComponent <CamManager>();

        socketObj               = GameObject.Find("NetworkManager(Clone)").GetComponent <SocketObj>();
        clientSender            = socketObj.socketClient;
        socketObj.OnDataInvoke += SocketObj_OnDataInvoke;
        StartCoroutine(SendInitData());
    }