Beispiel #1
0
        public static void Handle_ChangeSlotStateRelay(ClientConnection Client, PacketReader reader, byte last)
        {
            //FF C0 02 FF F3 02 02 01 20
            Account    User   = Client.CurrentAccount;
            NormalRoom room   = Rooms.GetRoom(User.CurrentRoomId);
            byte       slotid = reader.ReadByte();
            bool       isOFF  = reader.ReadBoolean();

            room.setRelayPosWeight(slotid, isOFF);
            room.BroadcastToAll(new GameRoom_RelayChangeSlotState(slotid, isOFF, last));
        }