Beispiel #1
0
 public override void WriteData(ESPWriter writer)
 {
     if (EditorID != null)
     {
         EditorID.WriteBinary(writer);
     }
     if (Name != null)
     {
         Name.WriteBinary(writer);
     }
     if (NoiseMap != null)
     {
         NoiseMap.WriteBinary(writer);
     }
     if (Opacity != null)
     {
         Opacity.WriteBinary(writer);
     }
     if (WaterFlags != null)
     {
         WaterFlags.WriteBinary(writer);
     }
     if (MaterialID != null)
     {
         MaterialID.WriteBinary(writer);
     }
     if (Sound != null)
     {
         Sound.WriteBinary(writer);
     }
     if (ActorEffect != null)
     {
         ActorEffect.WriteBinary(writer);
     }
     if (Damage != null)
     {
         Damage.WriteBinary(writer);
     }
     if (Data != null)
     {
         Data.WriteBinary(writer);
     }
     if (RelatedWaters != null)
     {
         RelatedWaters.WriteBinary(writer);
     }
 }