Beispiel #1
0
 void FindCorrectPlayer()
 {
     temps = NetworkBehaviour.FindObjectsOfType <Player1_Controller_Mult>();
     for (int i = 0; i < temps.Length; i++)
     {
         players[i] = temps[i];
         if (players[i].isLocalPlayer)
         {
             player = players[i];
         }
     }
 }