Beispiel #1
0
 void joinRoom(Rect rect)
 {
     if (!connected)
     {
         GUI.skin = Enter;
         if (GUI.Button(rect, ""))
         {
             //			Debug.Log("User wants to join");
             networkClass.Connect();
             connect();
             room = true;
         }
     }
     else
     {
         GUI.skin = Exit;
         if (GUI.Button(rect, ""))
         {
             //	Debug.Log("User wants to leave");
             networkClass.Quit();
             disconnect();
             room = false;
         }
     }
 }