Beispiel #1
0
 /// <summary>
 /// Checks whether the engine components of this application have been installed.
 ///
 /// In binary UE4 releases, the engine can be installed while the game is not. The game IsInstalled()
 /// setting will take precedence over this flag.
 ///
 /// To override, pass -engineinstalled or -enginenotinstalled on the command line.
 /// </summary>
 /// <returns>true if the engine is installed, false otherwise.</returns>
 public static bool IsEngineInstalled()
 {
     return(Native_FApp.IsEngineInstalled());
 }