Beispiel #1
0
        /// <summary>
        /// Load content
        /// </summary>
        public void LoadContent()
        {
            SafeDispose(ref sceneDrawer);

            scene       = Content.Load <Scene>(@"tube");
            sceneDrawer = new MySceneDrawer(GraphicsDevice, scene);
        }
Beispiel #2
0
        /// <summary>
        /// Load content
        /// </summary>
        public void LoadContent()
        {
            SafeDispose(ref sceneDrawer);

            scene       = Content.Load <Scene>(@"test");
            sceneDrawer = new MySceneDrawer(GraphicsDevice, scene);

            Log.Message("{0}", scene.Nodes.Count(n => n.MeshIndex >= 0));
        }