// Use this for initialization void Start() { m = GameObject.Find("NetworkDiscovery").GetComponent <MyDiscovery>(); // NetworkManager.singleton.StopClient(); // NetworkManager.singleton.StopHost(); // NetworkManager.singleton.StopMatchMaker(); // Network.Disconnect(); // m.showGUI = false; // m.showGUI = false; // m.Initialize(); // m.StartAsClient(); m.Start(); m.lanDic.Clear(); }
// Use this for initialization void Start() { m = GameObject.Find("NetworkDiscovery").GetComponent <MyDiscovery>(); }