Beispiel #1
0
 private void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.gameObject.tag == "Player" && !entered)
     {
         musicScript.BossEnter();
         bossEnter.enabled     = true;
         cameraControl.ZoomOut = true;
         guiScript.ScaleToZoom = true;
         entranceCountdown     = entranceTimer;
         entered = true;
         BossHud.SetActive(true);
     }
 }