Beispiel #1
0
        public void OnActivate()
        {
            var entity = AmFactory.Create <SceneNode>();

            entity.Components.Add(AmFactory.Create <FluidSimulationComponent>());
            var tool = new MoveEntityTool(entity, true, toolService, undoRedoService);

            toolService.CurrentTool = tool;
        }
        public void OnActivate()
        {
            var entity = AmFactory.Create <SceneNode>();

            entity.Name = "CirclePacking";
            entity.Components.Add(AmFactory.Create <PresentationComponent>());
            entity.Components.Add(AmFactory.Create <CirclePackingNodeComponent>());
            var tool = new MoveEntityTool(entity, true, toolService, undoRedoService);

            toolService.CurrentTool = tool;
        }