Beispiel #1
0
    private void Start()
    {
        iBuy          = GetComponent <ItemBuy>();
        mouseToolTips = Resources.FindObjectsOfTypeAll <MouseToolTip>();
        toolTip       = mouseToolTips[0];

        foreach (Item childItem in transform.parent.parent.GetComponentsInChildren <Item>())
        {
            childItems.Add(childItem);
        }

        for (int i = 0; i < childItems.Count; i++)
        {
            if (childItems[i].itemStats.displayName == iBuy.itemName)
            {
                thisItem = childItems[i];
                thisItem.gameObject.SetActive(false);
                break;
            }
        }
    }
Beispiel #2
0
 private void Awake()
 {
     mouseToolTips = Resources.FindObjectsOfTypeAll <MouseToolTip>();
     toolTip       = mouseToolTips[0];
 }
Beispiel #3
0
 private void Awake()
 {
     mouseToolTips = Resources.FindObjectsOfTypeAll <MouseToolTip>();
     toolTip       = mouseToolTips[0];
     thisSlot      = transform.parent.GetComponent <Slot>();
 }