Beispiel #1
0
        void Awake()
        {
            sceneMap = new SceneMap();

            sceneCamera = this.gameObject.AddComponent <SceneCamera>();
            clickScene  = MouseClickScene.Create(this);
            CursorManager.GetInstance().SetCursor(CursorType.ctNormal);
        }
Beispiel #2
0
    public static MouseClickScene Create(SceneView scene)
    {
        GameObject go = new GameObject("MouseClickScene");

        go.hideFlags = HideFlags.HideAndDontSave;
        MouseClickScene mcs = go.AddComponent <MouseClickScene>();

        mcs.scene = scene;
        return(mcs);
    }