void Awake()
 {
     MonsterMain         = GetComponent <MonsterMain>();
     pathfindingMovement = GetComponent <MonsterPathfindingMovement>();
 }
 void Awake()
 {
     monsterMain = GetComponent <MonsterMain>();
 }
Beispiel #3
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 void Awake()
 {
     pathfindingMovement = GetComponent <MonsterPathfindingMovement>();
     state       = State.Roaming;
     MonsterMain = GetComponent <MonsterMain>();
 }