public void SetValues(MonsterData monsterData) { StatusValue statusValue = MonsterStatusData.GetStatusValue(monsterData.userMonster.monsterId, monsterData.userMonster.level); StatusValue status = monsterData.GetStatus(); this.SetPlusParameter(this.hpLabel, status.hp - statusValue.hp); this.SetPlusParameter(this.attackLabel, status.attack - statusValue.attack); this.SetPlusParameter(this.defenseLabel, status.defense - statusValue.defense); this.SetPlusParameter(this.magicAttackLabel, status.magicAttack - statusValue.magicAttack); this.SetPlusParameter(this.magicDefenseLabel, status.magicDefense - statusValue.magicDefense); this.SetPlusParameter(this.speedLabel, status.speed - statusValue.speed); }