public StartScene(GraphicsDevice graphicsDevice, ContentManager content)
        {
            this.graphicsDevice = graphicsDevice;

            space = content.Load <Model>("scenes/spaaaaaaaaaaaace");
            ship  = content.Load <Model>("ships/main");

            angle = 0f;
        }
Beispiel #2
0
 public Spaceship(ModelWithTexture model)
 {
     this.Model       = model;
     this.Position    = Vector3.Zero;
     this.Orientation = Quaternion.Identity;
 }