void Start()
    {
        w  = Camera.main.orthographicSize * Screen.width / Screen.height;
        w -= Margin;
        h  = Camera.main.orthographicSize;
        h -= Margin;

        slimeCounter = Camera.main.GetComponent <MiniHoovers_SlimeCounter>();

        Debug.Log("ok");
        GenerateGrass();
    }
Beispiel #2
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    void Awake()
    {
        slimeCounter = Camera.main.GetComponent <MiniHoovers_SlimeCounter>();
        wave1Speed   = Random.Range(Wave1SpeedMin, Wave1SpeedMax);
        wave2Speed   = Random.Range(Wave2SpeedMin, Wave2SpeedMax);
        wave1T       = Random.Range(0, 10f);
        wave2T       = Random.Range(0, 10f);

        // When this scale is 1, scale of child is 1.2
        // When this scale is 2,

        // so scale is 1 + 0.2 / scale.
    }