void Start() { w = Camera.main.orthographicSize * Screen.width / Screen.height; w -= Margin; h = Camera.main.orthographicSize; h -= Margin; slimeCounter = Camera.main.GetComponent <MiniHoovers_SlimeCounter>(); Debug.Log("ok"); GenerateGrass(); }
void Awake() { slimeCounter = Camera.main.GetComponent <MiniHoovers_SlimeCounter>(); wave1Speed = Random.Range(Wave1SpeedMin, Wave1SpeedMax); wave2Speed = Random.Range(Wave2SpeedMin, Wave2SpeedMax); wave1T = Random.Range(0, 10f); wave2T = Random.Range(0, 10f); // When this scale is 1, scale of child is 1.2 // When this scale is 2, // so scale is 1 + 0.2 / scale. }