Beispiel #1
0
 // Start is called before the first frame update
 void Start()
 {
     //particle.transform.position = particle.transform.TransformPoint(new Vector3(100, 175, 0));
     tExp.text = "必要神力: " + necessaryExp.ToString() + "P";
     miko      = Mikochan.Instance;
 }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     miko = Mikochan.Instance;
 }
 // Start is called before the first frame update
 void Start()
 {
     mikochan    = Mikochan.Instance;
     knockBack.x = knockBackDir;
 }
Beispiel #4
0
 // Start is called before the first frame update
 void Start()
 {
     defaultPoss = (Vector2)(transform.position) + (Vector2.right * MOVE_RANGE);
     miko        = Mikochan.Instance;
 }
Beispiel #5
0
 void Awake()
 {
     mikoInstance = this;
 }
 // Start is called before the first frame update
 void Start()
 {
     mikochan = transform.parent.GetComponent <Mikochan>();
 }