Beispiel #1
0
    public string ExportFaction()
    {
        string contents = "{\n";

        contents += "name:" + factionName + "\n";
        contents += "factionColor:" + MeshMaker.ColorToHex(factionColor) + "\n";
        contents += "}\n";
        return(contents);
    }
Beispiel #2
0
    // Use this for initialization
    void Start()
    {
        Faction unowned = new Faction();

        unowned.factionName  = "Unowned";
        unowned.factionColor = new Color(208f / 255f, 164f / 255f, 80f / 255f);
        unowned.colorString  = MeshMaker.ColorToHex(unowned.factionColor);
        factions.Add(unowned);
    }
Beispiel #3
0
 public Faction()
 {
     colorString = MeshMaker.ColorToHex(factionColor);
 }