private void OnTriggerEnter2D(Collider2D other) { if (other.tag == "player") { AudioSource.PlayClipAtPoint(_thisAudio.clip, _mainCameraPosition.position, 1.0f); _menuManager.AddPoints(_coinValue); Destroy(this.gameObject); } }
private void OnTriggerEnter2D(Collider2D other) { if (other.tag == "player") { AudioSource.PlayClipAtPoint(_thisAudio.clip, _mainCameraPosition.position, 1.0f); int _currentPoints = _menuManager.GetPoints(); int _pointsToThousand = 1000 - _currentPoints; _menuManager.AddPoints(_pointsToThousand); Destroy(this.gameObject); } }