private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "player")
     {
         AudioSource.PlayClipAtPoint(_thisAudio.clip, _mainCameraPosition.position, 1.0f);
         _menuManager.AddPoints(_coinValue);
         Destroy(this.gameObject);
     }
 }
Beispiel #2
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 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "player")
     {
         AudioSource.PlayClipAtPoint(_thisAudio.clip, _mainCameraPosition.position, 1.0f);
         int _currentPoints    = _menuManager.GetPoints();
         int _pointsToThousand = 1000 - _currentPoints;
         _menuManager.AddPoints(_pointsToThousand);
         Destroy(this.gameObject);
     }
 }