Beispiel #1
0
    private void FixedUpdate()
    {
        if (Input.GetKey(KeyCode.Mouse0))
        {
            Vector3 mousePosition = new Vector3(Input.mousePosition.x, Input.mousePosition.y, distance);
            Vector3 objPosition   = Camera.main.ScreenToWorldPoint(mousePosition);
            _rigidbody2D.AddForce(objPosition * forceObjectFollowing, ForceMode2D.Impulse);
        }

        if (Input.GetKey(KeyCode.Escape))
        {
            _menu.ActivateMenu();
        }
    }